26 Apr 2016
Casey Liss on Liss is More, in respect to the one year anniversary of the Apple Watch:
Increasingly, I feel like I’m the only one.
I still really like my Apple Watch.
Many of my friends and peers seem to be getting rid of their Apple Watches. They’re either no longer wearing watches at all, or are switching to mechanical watches instead. I can’t help but feel like it’s trendy to be smug about the Apple Watch.
I’ve been an Apple Watch owner since day one, almost exactly one year ago. I couldn’t agree more with what Casey Liss is saying. I was going to write essentially the same on the Apple Watch, but instead I’ll advise you to read his full piece. I agree with every word of it.
The Apple Watch is not perfect. But it’s imperfect in extraordinarily similar ways that the original iPhone was imperfect. The battery life is only so and so for a device of this category, true – that will get a little better, and we will adjust the rest of the way. The app situation is not good, and apps on the original iPhone were limited to Safari pages circa 2007. Sales are not massive, with impressive Watch sales unable to compensate for the decline in many of Apple’s other product lines. It’s slow, in the same way that the original iPhone was slow. And yet, the Apple Watch has not only sold more in its first year than the original iPhone, but it’s sold more than any other smartwatch, and still more than Rolex in the last year.
I still wear my Apple Watch every single day. It’s effortless – I don’t even think about it. The way that the Watch handles notifications alone makes the device completely worth it, and the convenience of using it to quickly accomplish small tasks that I would have otherwise had to delegate to the phone buried in my pocket seals the deal. I’ve even amassed a small army of Watch bands, and changing them out depending on my mood and apparel is a blast.
The Apple Watch may not be the best product that Apple has ever made, but that was never the point. Today’s Watch is a foundation that will be built upon, improved, and tweaked over time. I can’t wait to see what watchOS 3 and the Apple Watch 2 brings to the table later this year.
18 Mar 2016
I’ve published my annual list of what to reasonably expect at this Monday’s Apple Media Event over at Haverzine.
Apple is a company of cycles. Traditionally, Apple has been bound to the calendar like Christmas to December; WWDC in June, new iPhones in September, and new iPads in October.
But Tim Cook’s Apple has been considerably more open to switching things up, forgoing expected events or making announcements at unexpected times. Today we find ourselves on the verge of one such aberrations with the announcement of Apple’s “Let Us Loop you In” Media Event scheduled for next Monday, March 21.
Apple hasn’t ever held an event quite like this, and that means no one is one-hundred percent sure of what to expect. Even so, there are a few smart bets to make. Let’s loop you in – here’s what you can realistically expect.
26 Jan 2016
One of the most fun I’ve had blogging in previous years was during CES week. Getting off the “holiday high” and landing face first into the tech-gadget-heaven that was Los Angeles during the first week of the new year has always been something I’ve looked forward to. But for whatever reason, this year has been different. When CES began earlier this month, it took me a little by surprise. Something that I’ve always actively looked forward to suddenly snuck up on me, instead.
Still, I put my nose to my browser and consumed what felt like hundreds of articles, read dozens of hands ons, and watched a few amazingly produced videos from the showroom floor put together by the ever excellent video team from The Verge. It was only once I was in the middle of my deep dive of the glamorous world of consumer technologies, it began to hit me why my interest in CES had waned to this point.
CES may well home a few snippets from the future; ultra high-definition “4K” televisions that were hundred of thousands of dollars of prototype machinery just a few years ago, nearly reaching impulse territory for many at Sam’s Club today. But for every 4K television that’s managed to transcend their prototype tag, there are seemingly a thousand more instances of nothing more than a cool tech demo, mere vaporware that’s all but gone by the next year’s CES rolls around. At its worst, CES can be like looking through a window into a future that could be, but probably won’t be.
Truly groundbreaking technology isn’t something that can be scheduled and showcased. Not every CES is going to have “killer tech”, and perhaps it’s okay that CES is ultimately just a show full of some very cool, but largely impractical ideas. Occasionally, however, the problem becomes evident when a product transitions away from mere prototype to the retail. Take the darling of nearly ever CES of the early 2010s – the Oculus Rift. The Oculus Rift became famous in 2012 for presenting what many thought would remain science fiction for the foreseeable future: honest to goodness, working, affordable virtual reality for the home. Every gamer’s dream. For years we’ve tuned into the Oculus booth at CES, and for years we’ve been woo’d by the ever improving technology.
Oculus did everything right: they even proved they were more than mere a one or two shot prototype by providing developers with early, but functional development kits at an affordable price. For the most part, to this point, Oculus Rift has been the success story that CES so desperately needs. But all of that came crashing down earlier this month when the company opened up pre-orders for the initial retail version.
Oculus had been saying and doing all the right things when it came to price, but the company has nearly destroyed all of that good will by releasing the first version with an astronomical price tag of $599. Not only significantly more than what was expected by the press and fans alike, but also significantly more than the two prior Oculus Rift Development Kits. At best, this was a gross miscalculation in the otherwise impressive launch of a potentially revolutionary technology product. At worst, this was a bait and switch: a choice by Oculus to cash in as much as possible with little regard to the loyal fans they’ve justly earned. Perhaps things would have been different if Oculus hadn’t been purchased in 2014 by Facebook. But perhaps the Facebook deal was a necessary evil to even get the Rift out the door.
It may sound like I’m poo-poo’ing on CES, but really, I’m not. I still spent countless hours this week visiting the fantasy land in my mind that all of the press releases and tech demos have helped create. I love the idea of CES – a trade show about the future, today. I’ve merely just grown to wish that companies would be more truthful about what sort of technology is tangible in the relatively near term. I wish that this industry was better at expectation setting, that I could expect to implement some of these amazing advances into my own daily workflow.
Maybe next year.
01 Jan 2016
Like most people in our modern day society, I don’t go through a single day without in some way using a gizmo or gadget. There are hundreds of little tools that we all use day in, day out to make life a little more enjoyable, maybe a little more tolerable, and even just a little more convenient. As is the custom this time of the year, I figured it may be useful to someone out there to put together this little list of my most used and abused of these tools, just in time for the new year.
Late 2014 was really when I got hooked on podcasts, but for me, 2015 was the year of the podcast. From relay.fm’s excellent catalogue of podcasts (Connected and Upgrade being my two favorites), to Alex Albrecht and Allison Haslip’s laugh out loud worthy Half Hour Happy Hour, there was no shortage of amazing content. And they were all made better by my first pick, Marco Arment’s extraordinary podcast application for iOS, Overcast (free). Overcast makes it dead simple to find, add, sort, and listen to the content I want to hear. And when I want to save some time, Overcast’s built in Smart Speed functionality removes dead air without making anything sound funky or unnatural. According to Overcast, Smart Speed has saved me 30 hours, simply by removing dead air, which is just insane.
While going through my seemingly never ending cue of podcasts waiting to be listened to, I’ll often brew myself a cup of coffee to wind down after a day at work. I’m a huge coffee fanatic, but I’m a New Englander, so I only ever really drink iced coffee; substantially harder to get on demand at home than the traditional hot stuff. In the old days, I used to simply pour the hot coffee over ice to cool it (like some kind of animal), but I grew to despise how watered down my coffee would become. My Zoku Iced Coffee Maker ($30) solved this. It does one job, and it does it shockingly well - pour fresh brewed, steaming hot coffee into it, wait just a couple of minutes, and boom, you’ve got instant iced coffee. After you’ve enjoyed your coffee, give it a quick wash and put the cup back into the freezer to get it nice and cool for your nice cup. Really, really recommend it for fellow iced coffee addicts.
One my goals for last year that I was (mostly) successful in following through with was my daily outdoor activity. I tried to get at least a 45 minute walk in multiple times a week, and my RHA MA450i ($50) in-ear headphones really helped get me motivated. I love going on quiet walks around the neighborhood, but I think I would love them less without some good music to go along with it. Now, I’m no audiophile (in fact, I have pretty significant hearing loss), so take this recommendation with a grain or two of salt. But I’ve found these headphones to have absolutely excellent sound quality, a great built-in microphone for phone calls, and perfect build quality. In fact, I’ve actually owned these headphones since early 2014 and have used them almost daily, though you’d never know it. They’ve also got a great fabric cable that really does reduce tangling, and they’re an absolute steal at $50 - I paid nearly $100 for them way back when.
Perhaps the most useful addition to my life this year is the most expensive item on this list, but also one that’s infinitely simple and yet remarkably complex; the Apple Watch Sport Edition ($349/$399) has become the first thing I look at in the morning, and the last thing I set to charge at night, every single day. While smart watches are yet to really break through “useful” territory and into the “necessary,” I can honestly say that wearing an Apple Watch has made me more in the moment in my daily life, significantly changing my habits. I look at my phone far less, it’s encouraged me to be far more active (filling in those three activity rings really do become addicting), and it’s just insanely fun to use. Apple Maps on the Watch makes getting and following walking and driving directions almost fun (which is a weird sentence to write), controlling Overcast and Music playing on my phone from my Watch is convenient, and the built in Remote app has even replaced my Apple TV’s remote control. I’ve also become somewhat of a collector of Apple Watch bands - over the holiday season, I mixed and matched red and green sport bands to make it a little more festive. The Watch isn’t perfect by any stretch of the imagination; third party applications are incredibly slow to launch and the apps aren’t nearly as useful as their iOS equivalents. But the Apple Watch has made a watch wearer out of me; something I never thought possible.
30 Nov 2015
The keyboard I type on, in just a couple of short months, will turn five. By extension, this entire computer - a 15-inch Early 2011 MacBook Pro - will be five as well. In some ways, its held up remarkably well; its Core i7 processor still feels relatively speedy, a far cry from my old MacBook Pro’s Core Duo felt at this point in its life cycle. Everything still feels speedy enough when using it for basic tasks, perhaps no surprise given all the upgrades I’ve thrown at this thing over the years; 16GB of RAM, a lightning fast Crucial SSD.
It’s also kind of remarkable at how poorly my MacBook Pro has aged. It’s got an absolutely puny 1440x900 display, laughably bad compared to the displays on the Retina displays on modern Apple products, with substandard color production, absolutely no breathing room to do “real” work, and a crippling lack of clarity in text. With no support for Handoff, AirDrop, and no USB 3.0 ports, there’s a bunch of productivity functionality missing that I utilize daily on my work Mac Pro.
I regularly use Windows for gaming, and modern games laugh at my MacBook’s puny AMD Radeon HD 6490M graphics card. And the final nail in the coffin, Apple has chose (planned obsolescence, I tell you!) not to provide valid Windows 10 drivers for my MacBook Pro, requiring me to put together a hacked solution that, I’m sure, will eventually fail.
Long story short, five years is a long time in the world of technology, and while my MacBook Pro has held on relatively well, it’s time to move on.
Once I reached that conclusion, a second, bigger question began to emerge. It may be time to move on, but in what direction? These days, every manufacturer is trying to hawk one of a thousand different concepts of what computers should look like in world of “post-PC devices”.” This desire to figure out what’s next seems largely to be a result of the reality of floundering PC sales, with only Apple’s line of Mac notebooks seemingly able to break the trend.
A general consensus seems to have been met on touch-based computing, and of course numerous devices that I’m considering are touch-first devices, meant to be used with a finger first, and a keyboard second. Of course, there’s the iPad – specifically the iPad Pro, Apple’s newest addition to the iPad lineup seemingly meant to compete head to head with the Surface Pro 4 from Microsoft, an interesting device that I have also been considering. Failing all of that, of course, is my old standby – yet another MacBook Pro.
The iPad Pro is an interesting device. I’ve seen startlingly different arguments from both sides of the aisle. Some have accused Apple of flat out copying the Microsoft Surface, albeit poorly – ironically limiting a device intended for a professional audience with a mobile operating system incapable of running them by design. Others herald the iPad Pro as some sort of savior for the iPad lineup – a powerful device that the iPad lineup so desperately needed, hardware that iOS 9 truly deserves.
Realistically, the truth is likely somewhere in the middle – a worthwhile and capable PC replacement for a certain segment of the population, and an all too hindered device for another portion of the user base. This is a question that every user will need to carefully consider for him or herself before making an important purchasing decision.
Are you a gamer, with a big Steam library of games? The iPad Pro is certainly out. Do you spend hours in and hours out living in Adobe’s ecosystem of Creative Cloud applications? Stay far away from the iPad Pro; Adobe has yet to take any sort of stab at developing a truly professional application for iOS; all Creative Cloud apps available for the platform are shy imitations of their desktop counterparts.
Do you spend most of your time mocking up or designing with a Waccom tablet? The iPad Pro is perfect for you – many consider the Apple Pencil to be the best stylus available for any computing platform today, bar none. Are you a subscriber of Apple’s variety of services – Apple Music, iCloud Drive, Apple Photos? They all work best on iOS on the iPad Pro. Do you need the ultimate in portability – portability above all else – the iPad Pro is your device.
While I’m incredibly interested in seeing how an iPad Pro would fit into my workflow, I can’t shake the feeling that I’m also incredibly hesitant to dedicating $1000 to that cause. As mentioned earlier, a not insignificant part of my laptop usage is spent in Windows, trying to play games. If I were to go the iPad Pro route, I would be giving this up entirely, relegating all of my PC gaming to my desktop computer. While this isn’t necessarily out of the question – I would be saving considerable money by going the iPad Pro route, after all – I don’t like the idea of hiding out in my room like a hermit just so I can play a couple of rounds of Battlefield. I also do happen to spend a considerable amount of time in Adobe Creative Cloud, specifically Photoshop CC. It’s a shame to ding the iPad Pro for what effectively amounts to laziness on the side of Adobe – it would certainly be possible to develop a more feature complete version of Photoshop for the iPad Pro, after all, it is a serious consideration that I find it difficult to overcome.
On the other hand, nearly all of those considerations wouldn’t really be an issue If I were to go with the Surface Pro 4, Microsoft’s latest generation tablet/notebook hybrid. Running a full version of Windows 10 Professional and featuring some of the most high end specs available for notebook computers today, the Surface Pro 4 would certainly be able to play some games (albeit on very low quality), and I’d be able to run all of the Adobe Creative Cloud applications until my heart’s content.
But when I stop to think some more, I’ve also come to the conclusion that I really don’t think that the Surface Pro is the device for me, either. For one thing, I’ve heard absolute horror stories about Windows 10 on high DPI devices, with most non-Modern Windows programs failing to scale to the Surface Pro 4’s display properly. The Surface Pro 4’s keyboard add-on is also no real replacement for a real notebook keyboard, feeling considerable worse than the iPad Pro’s Smart Keyboard to my fingers. And since I would be “upgrading” to a full desktop OS, specs suddenly begin to matter a whole lot more than they would on iOS – and frankly, I would need to spend an outrageous amount of money for what essentially amounts to a souped up tablet to spec out a Surface Pro 4 to make an upgrade properly worth it. An argument could certainly be made for the new Surface Book, though I’ve heard that the first generation device is far too buggy to be considered as one’s daily driver, so that’s out off the bat.
After thinking it through more clearly – putting some time between the initial hype of release day and my bank account – it has become clear that there are too many lingering questions that need answering before I can say that the iPad Pro is, with any certainly, the computer for me. Likewise, the Surface Pro 4 would get too expensive with too many little compromises to make it a really worthwhile buy, though it truly does seem slightly closer to being a true notebook replacement than the iPad Pro in its current incarnation.
As tough as it is to say, and as much as it apparently flies in the face of the direction the industry is heading, I truly believe that my immediate future lies in a non-touch device for yet another go around – my old standby, the MacBook Pro. Come on Apple, just release that next-generation lineup so I can give you my money.